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Voodoo, the world’s #3 mobile publisher with over 7 billion downloads, is hiring a Senior UI/UX Artist to work on Hole.io, one of their most successful live titles. Join a small, high-impact team focused on enhancing and evolving their hit games.
What you’ll do
- Establish a high-quality, scalable UI vision from concept to final implementation.
- Design 2D UI assets (menus, HUDs, buttons, icons, etc.) that enhance gameplay clarity and visual appeal.
- Create and maintain a comprehensive UI Style Bible and component libraries in Figma.
- Build and animate UI scenes directly in Unity, ensuring performance and usability on mobile.
- Collaborate closely with Art Directors, Game Designers, and Developers to align visuals and user experience with gameplay.
- Iterate quickly using feedback from stakeholders and live player data.
Requirements
- Proven experience as a UI/UX Artist on shipped mobile games.
- Proficiency in Figma and building scalable UI systems and component libraries.
- Strong Unity skills with the ability to implement and troubleshoot UI setups in-engine.
- Excellent 2D design and rendering abilities with attention to visual hierarchy and readability.
- Experience working in cross-functional remote teams.
- Fluent in English.
Nice to have
- Familiarity with hybrid-casual or hyper-casual game design principles.
- Experience with animation and transitions in Unity for polished UX.
Why join Voodoo
- Work on globally recognized mobile titles with millions of active users.
- Be part of a high-performing Live Studio team within a leading mobile game publisher.
- Best-in-class compensation and benefits tailored to your country of residence.
- Flexible work setup – fully remote within CET ±2h or based in Barcelona.
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